1. Create a livery

2. Import one of the r32_liv_custom.yft files into zmodeler.

3. Make sure your texture is in .dds format (Or else game can crash)

4. Go into textures editor, and find the texture group: mk2100_liv_custom#
and replace the r32_sign_1  texture inside with your new livery.

5. Re-export and drop the new file into (mk2100\dlc.rpf\x64\vehiclemods\)